McMaster University has unveiled the first interactive motion simulator to be used for teaching undergraduate students how to develop software for simulated flight, driving, real-time game design, medical research, virtual reality systems, and a host of other applications.
The mini-van-sized simulator can accommodate up to five people and features a space-ship-pod fiberglass shell, interior projection system and a Dolby digital surround-sound system. It sits on a Moog-built, six-degrees-of- freedom (surge, sway, heave, roll, pitch, yaw), Steward platform with a 1000 Kg (2,205 pound) payload and 0.6 Gs of acceleration (equivalent to a high-performance sports car).
“The simulator is an entry point for students to learn the latest in 4D- modelling techniques for virtual reality, real-time systems and control, animation tools, user interfaces, and sensory feedback,” said von Mohrenschildt. “This technology is finding and driving countless other fields including audio and visual modeling, flight simulation, design prototyping, architectural visualization, animation, and digital image processing.”
Play games in this simulator and take a diploma in games design? Sound good to me!